A downloadable game for Windows

Update - v1.0.1:
* You can properly skip all of the intro now on PC by pressing [K]
* If you die in the more challenging levels, it's now a bit more forgiving.
+ More minor fixes

You wake up in an unknown new world, you have been turned into a dog and things are not as you remember. What happened prior is unknown, but you are certain this is not where you belong, so you try to make your escape!


Run, jump and explore in this 2D action platformer while you try to figure your way out of the lab. You can also choose to attack, but it's not neccessary in order to complete the demo. Also there's still bugs, but mostly just minor ones.

This is a short demo, I'd say the experience may last around 5-10 minutes if you don't take your time to explore, but the average time has not been tested properly yet.


Join the discord for direct feedback and updates:
https://discord.gg/yMV78ymXQW

Want to help support the development further?
https://ko-fi.com/craziux


This is the first time I've coded anything, but I've tried my best to make it worth your time though, so please enjoy!

Kind regards
- Craziux

StatusIn development
PlatformsWindows
Rating
Rated 4.9 out of 5 stars
(18 total ratings)
AuthorCraziux
GenrePlatformer, Role Playing
Tags2D, Cute, Experimental, Fantasy, Furry, Metroidvania, Pixel Art, Retro, weird

Download

Download
Valp's Escape Demo v1.0.1.zip 36 MB
Download
Valp's Escape Demo v1.0.1 - Installer.exe 50 MB

Install instructions

The Installer:
An optional .exe version of the demo is available if you prefer that. It should work like any other installers of games, software and apps out there.

But if else, just unzip the .zip file in a folder somewhere on your PC and launch the .exe and that should be it!

Comments

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i LOVED the demo, so charming! SO well-polished! Question, do you plan on adding sex and lewd types of Vore as well?

wait.... how is the .zip demo... use less MB than the installer? Considering the .ZIP has modifiable subfolders?

.... are you new?

the installer have installable files used in the installation to install the installation

the same way a box is for a tv is bigger than the tv inside

(1 edit) (+2)

I Really Hope To See The Final Release Of The Game, It Looks Really Fun And Cute.


Love How The Main Character Just Questions Why Is He A Furry XD

Overall, cute and fluffy protag :D Aside from that, there are very few metroidvania style games that stars a furry. Love the classic gameplay

+ Good thing it got a pass, Unexpected vore :)

The steam link doesn't work, and neither does the url it tells me to try if the steam link doesn't work

changed berserk deluxe but with more dialogue

(+2)

I played the demo and it looks a great game to be honest, the only problem is that i couldn't find the steam page of this game.

(+2)

Ty ty, I appreciate it! The steam page is not there yet, I should have mentioned it in the demo itself, but it does not exist atm. I’m thinking of improving the dialogue too, so some things is still work in progress

What launguage was the game written in? I mean the programming launguage.

I'm writing it in GML via GMS2

hello comrade a mobile version would be great since I don't have or have conditions to have a good pc at least I hope that in time there will be a version

I'm sorry, but no mobile version has yet been planned. Maybe potentially a version for Switch in the future, but no promises yet as this is still pretty early in development

(+11)

Gave it a Let's Play ;0 

(1 edit) (+1)

Nice little thing here. The two problems so far are it is too easy think health slime is an enemy and murder it.  Could do with making the player unable to murder it, or stun you in the first encounter with it so that it heals you before you regain control. Second the nightmare wolf boss fight has a bit of jank, as in when the boss teleports to catch up, the player locks up for a bit, and sometimes this freeze lasts long enough for it to grab you while you are frozen as it always seems to try and grab you the instant it teleports.

edit: Also at the end of nightmare wolf when you jump to grab the watch, you can still hit the death plane and die, forcing you to do it again.

Thank you kindly! First of all, the nightmare boss is still sort of work-in-progress, but I'll keep in mind what's mentioned here if else for future updates.

Also, I just released an update and fixed the issue where if you die in the more challenging levels, it's now a bit more forgiving

(+1)

Off to a good start!


Right now the respawn simply puts you back at the main menu, checkpoints may be good for the next pass.


I don't know if it was intended, but you can press the first button multiple times in a row, which spawns several slimes.


The second tree in the big room cannot be de-leafed!


The spritework is fun, and honestly I really enjoyed the bits you have so far.

With update 1.0.1 I added some sort of checkpoints to the "Nightmare" and "VR" levels + other minor fixes!

The button spawning infinite slimes wasn't intended at first, but I kept it as it doesn't really break anything. :P

The second tree can be de-leafed, but it breaks most of the time because of the button right next to it I believe. They use the same "NPC" base in order to display dialogue, among showing particles etc. I will look into if I can get that fixed at some point though.

If else, thank you kindly, the feedback is much appreciated!